bloomleft.blogg.se

Gimp photoshop ctrl t
Gimp photoshop ctrl t










gimp photoshop ctrl t
  1. GIMP PHOTOSHOP CTRL T SOFTWARE
  2. GIMP PHOTOSHOP CTRL T CODE
  3. GIMP PHOTOSHOP CTRL T PSP

In PSP these would be vector object that can be adjusted in size, color and position. I even ran a pinned patched version of it fixing the save/export "bug" (Another boneheaded ideological dev decision).Ī few months back I wanted to add a few straight lines to an image. I am more a PSP than a PS guy and I really tried to use GIMP for my image editing needs on kubuntu. If it were only that - there are features that will never be implemented if certain utterances by core devs are any indication. That's a quite different development trajectory. AFAIK, he originally intended the write a web app to merely open and show a PSD file in the browser. And Ivan didn't have another image editor to maintain while working on that project. But it's been under development for 10 years already. If the current progress is already commonly referred to as glacial, what do you think will happen if they start reimplementing GIMP from scratch?Īnd I get it why you are referring to Photopea here.

GIMP PHOTOSHOP CTRL T CODE

I don't think it's realistic to expect that the team would be able to maintain the current code base while starting anew. In the past 4 years, the amount of reports in the issue tracker more than doubled, but the team hasn't grown accordingly. In case of GIMP, the existing team is already stretched thin and has to deal with too many reports and requests to handle.

GIMP PHOTOSHOP CTRL T SOFTWARE

And when they already have software that works, that means maintaining two code bases at once. While you are working on something new, you also typically don't have a working program for years. I also get it why people are reluctant to do so. You don't have to deal with legacies and workarounds, what's not to like about that? :) So I get it why people think it's best to start GIMP anew. Starting from scratch usually sounds like a great idea.

gimp photoshop ctrl t

But there’s usable software out there, and instead of dedicating loads of time to trying to fix a decades-old mess, we’d all rather just use a better product even if it costs money and get to work, or make something different from the ground up. Literally just putting aside all other development plans and going all in for a year on making the UI usable would launch the project to success.Īnd comments like this always get a “well, it’s open source so you could fix it yourself if it’s that bad!” I could and so could others.

gimp photoshop ctrl t

But that doesn’t mean it’ll ever have a control scheme that’s usable to the 99.9% of people with prior digital art experience who go in expecting something similar to 99.999% of other software, only to find it’s completely backwards. I went from a blender hater to happily dropping paid 3D software and preaching about how good blender is.Ĭompanies could throw money at gimp. They revamped it a few years back and it’s usable now. I used it a long time ago, and the hidden menus and backwards control scheme made it unusable for anyone with basic computing knowledge (right click was select? Insanity) and doubly so for anyone with 3D knowledge. The UI is absolutely horrendous and despite decades of opportunity to fix it, there’s been zero attempt.īlender has made some big UI gains.












Gimp photoshop ctrl t